I've noticed when teams play the
velocity/wip game
they tend to focus a lot of their energy on learning how to throw their dice faster.
Learning to throw faster means you'll throw more 1's during your 1 minute iteration but that isn't really the point of the game. It also means that comparisons of velocity between different iterations are misleading.
Thinking about this today I suddenly thought of a two simple ways to improve the effectiveness of the
velocity/wip game...
- Instead of having a 1 minute iteration have a fixed number of rolls per iteration. Eleven say.
- Do each roll in slow-motion. After each player rolls their dice, count up the 1's then slowly and calmly discuss how to play those 1's on the current board. Then make the play. Then repeat.
I tried it today (hi Michelle, Lee, Brian, Kenny, Marty, Jarlath, Gerard, Tony, and Charlie) and the difference was startling. Instead of trying to increase their velocity, the team worked on learning to play the game better. So much so that they actually forgot to measure their velocity!
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